About the speaker:
Wee Hoe started as a 3D animator prior to joining academia in mid-2004 to teach and develop multimedia courses in Kuala Lumpur University. After teaching in Malaysian Institute of IT in the university, he pursued a PhD at University of Warwick for three years. Towards the end of his doctoral study, he began to work as a consultant in the games industry. He was involved in the game coaching system design of the FPS Trainer project in Dundee, UK and the game-based learning system design of the KNeoWORLD Project in San Francisco, US. He is currently a member of the accreditation panel of Malaysia Qualification Agency, a certified TRIZ practitioner / instructor, and an advisory panel member of Malaysia Game Development Cluster. In 2017, Wee Hoe won the Hubert Humphrey Fellowship award and became a Humphrey Fellow at the College of Education, Pennsylvania State University.
Synopsis: In recent years, the United States Food and Drug Administration (FDA) granted Class 1 or 2 device clearance to serious games or game-like technologies. This trend encourages worldwide game designers and developers to explore the potential of serious games for various usages in health since the Northern American pharmaceutical generated more than USD 1 […]